How To Complete All The Side Missions In Chapter 5 Of The DioField Chronicle

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The DioField Chronicle Chapter 5 Side Missions Featured Image


Did anyone say boss rush? Yes, in fact, that is exactly what The DioField Chronicle‘s chapter 5 side missions are saying. While it has not been uncommon for the Side Missions in The DioField Chronicle to feature past bosses, there are two Side Missions featured here that are nearly exclusively composed of these former bosses.


Related: The DioField Chronicle: Chapter 5 – Long Live The PrinceBut don’t worry, you won just fight bosses. There are battles where you will have to defend specific positions, and other missions will have you take on dozens of troops at a time. There are a nice variety of these missions to sink your teeth into. Most of them are pretty manageable, but just in case you are struggling with any of them, we have all the hints you will need down below.

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Quell Hende’s Remnants

Recommended Level30
EnemiesPhase 12x Lv 29 Soldiers, 1x Lv 28 Gunmen, 1x Lv 32 Gigas
Phase 23x Lv 27 Soldiers, 2x Lv 27 Gunmen, 2x Lv 28 Wyvern Riders
Phase 32x Lv 22 Soldiers, 1x Lv 25 Gigas
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission16800 Gold
Allow no allies to fall in battle2 SP
Complete mission in 6 min2 SP
Difficulty★★☆☆☆☆☆☆☆☆ (2/10)

We have a pretty straightforward mission here. You are going to be move your characters as one united force. Travel from group to group, using your AOE attacks to fight the enemy soldiers. There are two Gigases on this stage, so you will want to have access to a few hard hitting solo-unit targetting attacks as well. However, Andrias will have you covered on that front. If you like, you can enter the battle without him, and just swap him in near the end to deal with the higher-level Gigas.

A few things to note. Whenever you are fighting a group, use you AOE attacks, but make sure your standard attacks are always aimed at the ranged units. They have lower defense, so they die quicker. This goes doubly for the third phase, as you don’t want the Gunmen chipping away at you as you fight the resilient Gigas. But like we said earlier, this is a pretty straightforward mission. You probably won’t have too many issues.

A Merchant’s Request

Recommended Level30
EnemiesPhase 13x Lv 25 Wolves,
Phase 25x Lv 26 Wolves, 1x Lv 29 Crossbow Ogre
Phase 35x Lv 26 Wolves, 1x Lv 30 Couerl
ObjectiveDefeat all enemies
DefeatAll allies defeated
Barricade destroyed
RewardsComplete the mission16800 Gold
Allow no allies to fall in battle2 SP
Complete mission in 6 minPlatinum bar
Difficulty★★☆☆☆☆☆☆☆☆ (2/10)

To make this battle go as smoothly as possible, we recommend you do a few things. Firstly, put Zoruaq in your party. He can fly over the barrier, also, make sure Andrias is here too, as you will want his impressive DPS. The other two characters should be melee units paired with characters who have strong AOE attacks.

Start this battle by throwing your troops down the right side of the battlefield. This first batch of Wolves is pretty weak. Now, once you clear them out, fly Zoruaq over to the left side, and send Andrias with him. From this point forward, the battle will consist of two fronts. On the left there will be a singular, powerful unit, and on the right there will be a group of Wolves.

The first unit on the left will be a crossbow-wielding Ogre. Just let them get as close as possible, then use Andrias’ Shadow Step to move past the barrier and fight him, after that move Zoruaq over to help (if you move him over too early, the Ogre won’t get close enough). Now you have the barrier as a back-up (though, in all honesty, you don’t desperately need it). On the right, just keep pelting the Wolves with AOE attack.

Once you move onto the third phase, a Coeurl will be on the left (more wolves will appear on the right). This is the battle you are going to be giving your attention to, as it is the one that requires active dodging. Just keep an eye on the health bars at the bottom of the screen.

I Have To Help Them

Recommended Level30
Enemies2x Lv 20 Wolves, 1x Lv 28 Fenrir ,1x Lv 30 Fenrir, 2x Lv 30 Wyvern, 1x Lv 35 Coeurl
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission16800 Gold
Allow no allies to fall in battle2 SP
Complete mission in 6 minPlatinum Bar
Difficulty★☆☆☆☆☆☆☆☆☆ (1/10)

At first glance, this is a scary one. It almost looks like a boss rush. Not only are you fighting the Fenrir boss, but you are going to fight TWO of them. You’ll also fight a Wyvern. As well as the Coeurl. Pretty touch lineup, eh? Well, the thing is… None of them have more than one health bar.

Furthermore, this is one of the few “what you see is what you get” missions in the game. Once you finish the first phase of enemies off, that’s it. That six minutes will be more than enough to swarm them, fight them as a group, and take them out.

Just make sure you have your heaviest hitting units and at least one character who has access to an attack that can stun. This won’t be a hard one. Once back at the base, go talk to Rickenback and you will get an additional 10,000 gold.

Related: The DioField Chronicle: Best Skills For Each Class

The Ultimate Ingredients

Recommended Level30
EnemiesPhase 13x Lv 28 Wolves,
Phase 23x Lv 28 Wolves, 1x Lv 30 Ogre
Phase 33x Lv 28 Wolves, 1x Lv 32 Fenrir
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission16800 Gold
Allow no allies to fall in battle2 SP
Complete mission in 6 minPlatinum bar
Difficulty★☆☆☆☆☆☆☆☆☆ (1/10)

This mission is a total softball. The majority of the enemies you will face are weak, they rush to your position, so you don’t have to worry about how you are going to approach them, and they don’t even come in large numbers.

Your approach here is going to be simple: let the Wolves come to you, then blast them with spells. In the second phase go straight for the Ogre (who only has one health bar). The wolves will cluster around you, so take them out with AOE spells. Once they are finished with the Wovles, polish off the Ogre with Andrias. Handle the third phase the exact same way.

Once you have returned to the base, go talk to Izelair and you will max out your kitchen facilities’ level.

End The Riots

Recommended Level31
EnemiesPhase 12x Lv 24 Archers, 2x Lv 24 Soldiers, 4x Lv 30 Soldiers, 2x Lv 30 Archer,
Phase 23x Lv 20 Archers, 4x Lv 23 Soldiers, 1x 20 Cavalier, 1x Lv 25 Cavalier, 1x 29 Soldier
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission17400 Gold
Allow no allies to fall in battle2 SP
Complete mission in 6 minPlatinum bar
Difficulty★★★☆☆☆☆☆☆☆ (3/10)

While there aren’t many troops here, they are all relatively beefy. They are also pretty spread out, which can undermine your endlessly helpful AOE attacks. Thankfully, we have a pretty useful way to get around that: mounted units. So, you are going to want to enter into this mission with two mounted units. This isn’t mandatory, but it will absolutely make your life easier and help you finish the stage fast.

During the first phase, always send your troops towards the archers. All but one, that is. The straggler will be one of your mounted units. They are going to run around, get the attention of melee units, and kite them back to your main force. Then as a united group, you will clear all these enemies out using you AOE attacks. Once you are close to finishing off the first phase, you should be around the center of the stage, fighting a Soldier and an Archer. At this point, peele off both mounted units and send them north to deal with the Cannon Tower.

Once the first wave of enemies is cleared out, a large group of enemies will appear right around where that Cannon Tower was previously. Which means that you should have two troops here to start fighting them immediately. Meanwhile, you are going to send your other two party members south to clear out the two Soldiers at the bottom of the map. Once they are finished, have them meet the mounted units back up in the northern corner. They will probably be down to the final soldier. With all four troops, he will fall pretty quickly. Talk to Iscarion afterward and you will conclude his quest.

Fawnbrea Region II

Recommended Level35
EnemiesPhase 12x Lv 31 Fenrirs
Phase 22x Lv 33 Salamanders
Phase 31x Lv 40 Ouroboros
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission19200 Gold
Allow no allies to fall in battlePlatinum bar
Complete mission in 6 minPlatinum bar
Difficulty★★★☆☆☆☆☆☆☆ (3/10)

With the “We Have To Help Them” mission, we mentioned that it felt like a bit of a boss rush. But that is exactly what the “Fawnbrea Region II” mission is: Doubled! You will fight two Fenrirs, then two Salamanders, and finally you will face off against the giant Ouroboros. This mission is all about team composition. You will want all your heaviest hitters here.

AOE attacks just don’t matter here, as there are never going to be more than two enemies on the screen. The only reason to use AOE attacks are for the status effects they can apply. Make sure to have at least one mounted unit on hand. When you are running low on EP, you can have them run around and scoop up shards; they are scattered all over the place.

While this is not a particularly difficult battle, don’t get caught slipping. If you fail to dodge any of the big attacks, they can deal pretty staggering damage. We had our Andrias go from full health to death’s door due to this type of carelessness. However, as long as you are playing actively, and dodging all the attacks thoughtfully, you should be able to clear this mission without too many issues.

Rivengale Docktown

Recommended Level35
EnemiesPhase 13x Lv 27 Soldiers, 2x Lv 27 Gunmen
Phase 27x Lv 28 Soldiers, 5x Lv 28 Gunmen
Phase 34x Lv 30 Soldiers, 2x Lv 30 Gunmen
Phase 41x Lv 34 Wyvern Rider, 1x Lv 34 Shield Gigas, 1x Lv 34 Crossbow Gigas
ObjectiveDefeat all enemies
DefeatAll allies defeated
RewardsComplete the mission19200 Gold
Allow no allies to fall in battleJade Crystal
Complete mission in 6 minJade Crystal
Difficulty★★★★☆☆☆☆☆☆ (4/10)

This is one of those delightful fights where all the enemies run directly at you. Which means, you are going to be able to group all your opponents together quite easily. And what happens to large groups of enemies? You murder them with a relentless barrage of AOE attacks. So, you want to come into this fight with your most potent AOE attacks at the ready. That is going to be your focus for the majority of this battle. Additionally, having a Cavalier on hand is useful, as they can further cluster enemies together.

For the first three phases, your approach is going to be the same every time. Let them come to you, once your enemies are getting close, charge the ranged units. As you are fighting them, the soldier will group up around you. As soon as that happens, blast them with AOE attacks. If after the first two waves of enemies you are low on EP, send your Cavalier to go grab some pink shards. They are all over this stage.

Now, the fourth phase is a little different. Now you are going to be facing two Gigases and a Wyvern Rider. Since you have been letting the enemies come to you (more or less), you should be closest to the Wyvern Rider. Throw all your troops at them. If you didn’t come into this battle with Andrias, this is a good time to swap him in (the same for Donovar) as you will no longer be facing particularly large numbers of troops.

Once the Gigases arrive, head straight for the one with the crossbow. The other Gigas will then cluster around you (as will the Wyvern Rider if they are still alive). Unload on them with your summons. Then, use Andrias’ Assassin techniques to whittle them down and finish them off. They won’t last for too long.

Next: The DioField Chronicle: Magilumic Orb Guide



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